GWT / GXT compilation slow and freezes my Windows ?

Recently I was able to run some basic GWT / GXT compilation tests to compare time efficiency between some old and new machines using Microsoft Windows. Test results wasn’t something that surprised me much but by accident I was able to find a reason that makes GWT compilation choke even modern monster desktops (6 core Phenom 3.3GHz with fast 8GB Dual RAM and top SSD II Disc)

If you are using something else then lightweight anti-virus program your GWT compilation can be much more time consuming (depending on project size and complexity average of few times longer) and even freeze your desktop for a little while.

Suggestion: use lightweight anti-virus program (like Avast AV) or change its configuration that it would skip real time scanning of your local drive (greatly improves compilation time with NOD32, Norton AV etc…)

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Me on Hadoop on Parleys

Finally I've managed to import my WarJUG presentation to parleys.com. See for yourself :) If you've got problems with opening the parleys' version try the ones uploaded to youtube. Here is part 1: And here is part 2: Finally I've managed to import my WarJUG presentation to parleys.com. See for yourself :) If you've got problems with opening the parleys' version try the ones uploaded to youtube. Here is part 1: And here is part 2:

Simple trick to DRY your Grails controller

Grails controllers are not very DRY. It's easy to find duplicated code fragments in default generated controller. Take a look at code sample below. It is duplicated four times in show, edit, update and delete actions:

class BookController {
def show() {
def bookInstance = Book.get(params.id)
if (!bookInstance) {
flash.message = message(code: 'default.not.found.message', args: [message(code: 'book.label', default: 'Book'), params.id])
redirect(action: "list")
return
}
[bookInstance: bookInstance]
}
}

Why is it duplicated?

There is a reason for that duplication, though. If you move this snippet to a method, it can redirect to "list" action, but it can't prevent controller from further execution. After you call redirect, response status changes to 302, but after method exits, controller still runs subsequent code.

Solution

At TouK we've implemented a simple trick to resolve that situation:

  1. wrap everything with a simple withStoppingOnRender method,
  2. whenever you want to render or redirect AND stop controller execution - throw EndRenderingException.

We call it Big Return - return from a method and return from a controller at once. Here is how it works:

class BookController {
def show(Long id) {
withStoppingOnRender {
Book bookInstance = Book.get(id)
validateInstanceExists(bookInstance)
[bookInstance: bookInstance]
}
}

protected Object withStoppingOnRender(Closure closure) {
try {
return closure.call()
} catch (EndRenderingException e) {}
}

private void validateInstanceExists(Book instance) {
if (!instance) {
flash.message = message(code: 'default.not.found.message', args: [message(code: 'book.label', default: 'Book'), params.id])
redirect(action: "list")
throw new EndRenderingException()
}
}
}

class EndRenderingException extends RuntimeException {}

Example usage

For simple CRUD controllers, you can use this solution and create some BaseController class for your controllers. We use withStoppingOnRender in every controller so code doesn't look like a spaghetti, we follow DRY principle and code is self-documented. Win-win-win! Here is a more complex example:

class DealerController {
@Transactional
def update() {
withStoppingOnRender {
Dealer dealerInstance = Dealer.get(params.id)
validateInstanceExists(dealerInstance)
validateAccountInExternalService(dealerInstance)
checkIfInstanceWasConcurrentlyModified(dealerInstance, params.version)
dealerInstance.properties = params
saveUpdatedInstance(dealerInstance)
redirectToAfterUpdate(dealerInstance)
}
}
}