Writer versus Constructor

What’s the favorite toy from your childhood? For me, both my sisters and pretty much everyone I know that would be Lego. If you could only afford it (and in the times when I was a kid, that wasn’t so easy in the post-soviet Poland), there was no greater fun, than the joy of unlimited freedom to create whatever you can only imagine. And the fact, that you had limited resources wasn’t a real obstacle. It was a challenge.

Nearly all the programmers I know, fell in love with programming because of the same reason. To be able to put pure ideas to life, to create something meaningful out of nothing. Truth is, no other matter is so flexible, as the stuff we work with.

We are developers because we love to construct things that work. To give soul to the machine. To make it act on our behalf. It’s like magic.

That’s why it is so difficult for us to understand, that a real software craftsman is a writer, not a constructor.

Uncle Bob is talking about it at the beginning of “Clean Code”. When you are writing code, you are actually reading a lot more. How is that possible? Let’s have a look at an example: you have a project going, and you take a new feature from the Scrum/Kanban wall of features. And you:

  1. read the code to find a place where putting some more code will give you the result you seek
  2. read the code to better understand the surroundings, to eliminate potential side effects of your changes
  3. write the test and the code that does what the feature is expected to do

You can start with an acceptance test first, but that only changes the order, not the fact, that the proportions of reading to writing, are always in favor of reading. Big time.

So, if reading takes so much time, how important is to make things readable?

People are working hard to learn how to write faster, how not to use mouse in their IDE, they memorize all the keyboard shortcuts, use templates and so on, but the speed up is not significant in real work. Why? Because we are only writing code 1/10 of our time. The rest is spent on reading and thinking.

A good craftsman is a good writer, because he makes the code readable, easy to grasp, easy to understand. There is a huge shift in mentality, between a constructor and a writer. Above all, the constructor’s goal is to make things work. The writer’s goal, on the other hand, is to make things easy to understand.

The question is, who are we writing code for? The computer? Hell no. If that was true, we would be still writing in an assembly language (or maybe even in a machine code). The whole point of procedural, functional, object oriented languages was to make it easier for us to understand the code. And that’s because we don’t write the code for the computer.

We write it for other programmers.

To make the shift in mentality easier, let mi show you the differences in mindsets, between the constructor and the writer.


The Constructor

The constructor is in love with technology for the sake of technology. He likes to “technologically masturbate” himself with new toys. He thinks that simplicity is for pussies, the real thing is always complex. He never removes anything, always adds more. He doesn’t care that he cannot understand how his earlier solutions work, if they work why would he want to change them? He creates monsters like EJB1/2, that can do pretty much everything, but nobody is able to handle them. The he writes software to be able to use/confgure the software he has written before, because it’s already too complex for anybody (maybe except for him) to understand how to use it directly.

A bigger framework is a solution to his every problem. And even if it’s a new problem, he tries to modify his beloved one-to-rule-them-all tool, to be able to solve it. He is dreaming about the day, that he will have a single, big, multipurpose, futuristic wrench that works as if by magic, and does everything, from printing log files to saving the planet.

The constructor works best alone. He gets angry at people that cannot understand his programs in a second. When he works with other programmers, he is always afraid, he doesn’t like others to play with his tools. When they try to do pretty much anything, they always blow something else up. Because of unforeseen side effects, a small change can devastate days of work. And it happens a lot. It gets messy, so he hates to work with others.

The Writer

The writer reads a lot, so he wants to make his code as readable, as simple as possible. He learns stuff like DSLs, patterns, eXtreme Programming, to make things easy. Easy is his keyword. He cares less about frameworks. He usually knows a few languages from different worlds, because he believes there is no single silver bullet, and different solutions are better for different problems. His code has few comments, because it doesn’t need them. His code is self-documenting. His code is expressive. His code is simple, simplicity is his main value. Brilliant things are simple.

The writer always thinks about his reader. He walks hand to hand with his readers. He guides them, he cares for them. He never leaves them in the dark. His skills are in communication: he wants his intentions to be understood.

The writer works like a sniper. His changes (whether bug fixes or new features) are minimal, but the effects are exactly as expected. He never does Shotgun Surgery. He doesn’t violate DRY. He is a precise man and he works with a scalpel. His code is side-effect free, simple and readable, so he knows where and how to hit. He knows what the effects will be. He keeps accidental complexity low.

The writer is agile. He doesn’t set up traps, and he doesn’t fall into traps. He works hard to master basic skills. He believes that without those basic skills, no framework can save him anyway.

The writer likes to work with other programmers. He is using pair programming and code reviews to make sure that his code is easy to understand by others. He wants to have another mind watching his back, and catching him when he falls. He is supportive, he is friendly. He understands that no man is an island, and that the quality of his work will be measured by the number of WTFs shouted by other developers.

A good craftsman is a good writer.

And you know what one of the most successful writers of recent times, Stephen King, says?

That he’s only a craftsman.

PS: all the pictures are from Fallout games.

PS2: I’ve failed at giving appropriate credits to the author of the concept of programmer as a constructor. Let me fix that right away: the source of the idea that a programmer as a writer has opposition in programmer-constructor comes from a post by Andrzej Szczodrak that you can find in here

You May Also Like

33rd Degree day 2 review

Second day of 33rd had no keynotes, and thus was even more intense. A good conference is a conference, where every hour you have a hard dilemma, because there are just too many interesting presentations to see. 33rd was definitely such a conference, and the seconds day really shined.

There were two workshops going on through the day, one about JEE6 and another about parallel programming in Java. I was considering both, but decided to go for presentations instead. Being on the Spring side of the force, I know just as much JEE as I need, and with fantastic GPars (which has Fork/Join, actors, STM , and much more), I won't need to go back to Java concurrency for a while.

GEB - Very Groovy browser automation

Luke Daley works for Gradleware, and apart from being cheerful Australian, he's a commiter to Grails, Spock and a guy behind Geb, a  browser automation lib using WebDriver, similar to Selenium a bit (though without IDE and other features).

I have to admit, there was a time where I really hated Selenium. It just felt so wrong to be writing tests that way, slow, unproductive and against the beauty of TDD. For years I've been treating frontend as a completely different animal. Uncle Bob once said at a Ruby conference: "I'll tell you what my solution to frontend tests is: I just don't". But then, you can only go so far with complex GUIs without tests, and once I've started working with Wicket and its test framework, my perspective changed. If Wicked has one thing done right, it's the frontend testing framework. Sure tests are slow, on par with integration tests, but it is way better than anything where the browser has to start up front, and I could finally do TDD with it.

Working with Grails lately, I was more than eager to learn a proper way to do these kind of tests with Groovy.

GEB looks great. You build your own API for every page you have, using CSS selectors, very similar to jQuery, and then write your tests using your own DSL. Sounds a bit complicated, but assuming you are not doing simple HTML pages, this is probably the way to go fast. I'd have to verify that on a project though, since with frontend, too many things look good on paper and than fall out in code.

The presentation was great, Luke managed to answer all the questions and get people interested. On a side note, WebDriver may become a W3C standard soon, which would really easy browser manipulation for us. Apart from thing I expected Geb to have, there are some nice surprises like working with remote browsers (e.g. IE on remote machine), dumping HTML at the end of the test and even making screenshots (assuming you are not working with headless browser).

Micro services - Java, the Unix Way

James Lewis works for ThoughtWorks and gave a presentation, for which alone it was worth to go to Krakow. No, seriously, that was a gem I really didn't see coming. Let me explain what it was about and then why it was such a mind-opener.
ThoughtWorks had a client, a big investment bank, lots of cash, lots of requirements. They spent five weeks getting the analysis done on the highest possible level, without getting into details yet (JEDI: just enough design initially). The numbers were clear: it was enormous, it will take them forever to finish, and what's worse, requirements were contradictory. The system had to have all three guarantees of the CAP theorem, a thing which is PROVED to be impossible.
So how do you deal with such a request? Being ThoughtWorks you probably never say "we can't", and having an investment bank for a client, you already smell the mountains of freshly printed money. This isn't something you don't want to try, it's just scary and challenging as much as it gets.
And then, looking at the requirements and drawing initial architecture, they've reflected, that there is a way to see the light in this darkness, and not to end up with one, monstrous application, which would be hard to finish and impossible to maintain. They have analyzed flows of data, and came up with an idea.
What if we create several applications, each so small, that you can literally "fit it in your head", each communicating with a simple web protocol (Atom), each doing one thing and one thing only, each with it's own simple embedded web server, each working on it's own port, and finding out other services through some location mechanism. What if we don't treat the web as an external environment for our application, but instead build the system as if it was inside the web, with the advantages of all the web solutions, like proxies, caches, just adding a small queue before each service, to be able to turn it off and on, without loosing anything. And we could even use a different technology, with different pair of CAP guarantees, for each of those services/applications.
Now let me tell you why it's so important for me.
If you read this blog, you may have noticed the subtitle "fighting chaos in the Dark Age of Technology". It's there, because for my whole IT life I've been pursuing one goal: to be able to build things, that would be easy to maintain. Programming is a pure pleasure, and as long as you stay near the "hello world" kind of complexity, you have nothing but fun. If we ever feel burned out, demotivated or puzzled, it's when our systems grow so much, that we can no longer understand what's going on. We lose control. And from that point, it's usually just a way downward, towards complete chaos and pain.
All the architecture, all the ideas, practices and patterns, are there for just this reason - to move the border of complexity further, to make the size of "possible to fit in your head" larger. To postpone going into chaos. To bring order and understanding into our systems.
And that really works. With TDD, DDD, CQRS I can build things which are larger in terms of features, and simpler in terms of complexity. After discovering and understanding the methods (XP, Scrum/Kanbad) my next mental shift came with Domain Driven Design. I've learned the building block, the ideas and the main concept of Bounded Contexts. And that you can and should use a different architecture/tools for each of them, simplifying the code with the usage patterns of that specific context in your ming.
That has changed a lot in my life. No longer I have to choose one database, one language and one architecture for the whole application. I can divide and conquer, choose what I want to sacrifice and what advantages I want here, in this specific place of my app, not worrying about other places where it won't fit.
But there is one problem in here: the limit of technologies I'm using, to keep the system simple, and not require omnipotence to be able to maintain, to fix bugs or implement Change Requests.
And here is the accidental solution, ThoughtWorks' micro services bring: if you system is build of the web, of small services that do one thing only, and communicate through simple protocol (like Atom), there is little code to understand, and in case of bugs or Change Requests, you can just tear down one of the services. and build it anew.
James called that "Small enough to throw them away. Rewrite over maintain". Now, isn't that a brilliant idea? Say you have a system like that, build over seven years ago, and you've got a big bag of new requests from your client. Instead of re-learning old technologies, or paying extra effort to try to bring them up-to-date (which is often simply impossible), you decide which services you are going to rewrite using the best tools of your times, and you do it, never having to dig into the original code, except for specification tests.
Too good to be true? Well, there are caveats. First, you need DevOps in your teams, to get the benefits of the web inside your system, and to build in the we as opposite to against it. Second, integration can be tricky. Third, there is not enough of experience with this architecture, to make it safe. Unless... unless you realize, that UNIX was build this way, with small tools and pipes.
That, perhaps. is the best recommendation possible.

Concurrency without Pain in Pure Java

Throughout the whole conference, Grzegorz Duda had a publicly accessible wall, with sticky notes and two sides: what's bad and what's good. One of the note on the "bad" side was saying: "Sławek Sobótka and Paweł Lipiński at the same time? WTF?". 
I had the same thought. I wanted to see both. I was luckier though, since I'm pretty sure I'll yet be able too see their presentations this year, as 33rd is the first conference in a long run of conferences planned for 2012. Not being able to decide which one to see, I've decided to go for Venkat Subramaniam and his talk about concurrency. Unless we are lucky at 4Developers, we probably won't see Venkat again this year.
Unfortunately for me, the talk ("show" seems like a more proper word), was very basic, and while very entertaining, not deep enough for me. Venkat used Closure STM to show how bad concurrency is in pure Java, and how easy it is with STM. What can I say, it's been repeated so often, it's kind of obvious by now.
Venkat didn't have enough time to show the Actor model in Java. That's sad, as the further his talk, the more interesting it was. Perhaps there should be a few 90min sessions next year?

Smarter Testing with Spock

After the lunch, I had a chance to go for Sławek Sobótka again, but this time I've decided to listen to one of the commiters of Spock, the best thing in testing world since Mockito. 
Not really convinced? Gradle is using Spock (not surprisingly), Spring is starting to use Spock. I've had some experience with Spock, and it was fabulous. We even had a Spock workshop at TouK, lately. I wanted to see what Luke Daley can teach me in an hour. 
That was a time well spent. Apart from things I knew already, Luke explained how to share state between tests (@Shared), how to verify exceptions (thrown()), keep old values of variables (old()), how to parametrize description with @Unroll and #parameterName, how to set up data from db or whatever with <<, and a bit more advanced trick with mocking mechanism. Stubbing with closures was especially interesting.

What's new in Groovy 2.0?

Guillaume Laforge is the project lead of Groovy and his presentation was the opposite to what we could see earlier about next versions of Java. Most visible changes were already done in 1.8, with all the AST transformations, and Guillaume spent some time re-introducing them, but then he moved to 2.0, and here apart from multicatch in "throw", the major thing is static compilation and type checking.
We are in the days, were the performance difference between Java and Groovy falls to a mere 20%.  That's really little compared to where it all started from (orders of magnitude). That's cool. Also, after reading some posts and successful stories about Groovy++ use, I'd really like to try static compilation with this language
Someone from the audience asked a good question. Why not use Groovy++ as the base for static compilation instead. It turned out that Groovy++ author was also there. The main reason Guillaume gave, were small differences in how they want to handle internal things. If static compilation works fine with 2.0, Groovy++ may soon die, I guess.

Scala for the Intrigued


For the last talk this day, I've chosen a bit of Scala, by Venkat Subramaniam. That was unfortunately a completely basic introduction, and after spending 15 minutes listening about differences between var and val, I've left to get prepared to the BOF session, which I had with Maciek Próchniak.

BOF: Beautiful failures


I'm not in the position to review my own talk, and conclude whether it's failure was beautiful or not, but there is one things I've learned from it.
Never, under none circumstances, never drink five coffees the day you give a talk. To keep my mind active without being overwhelmed by all the interesting knowledge, I drank those five coffees, and to my surprise, when the talk started, the adrenaline shot brought me over the level, where you loose your breath, your pulse, and you start to loose control over your own voice. Not a really nice experience. I've had the effects of caffeine intoxication for the next two days. Lesson learned, I'm staying away from black beans for some time.
If you want the slides, you can find them here.
And that was the end of the day. We went to the party, to the afterparty, we got drunk, we got the soft-reset of our caches, and there came another day of the conference.

You can find my review from the last day in here.