Hamming Error Correction with Kotlin – part 2

In this article, we continue where we left off and focus solely on error detection for Hamming codes.

https://touk.pl/blog/2017/10/17/hamming-error-correction-with-kotlin-part-1/

Error Correction

Utilizing Hamming(7,4) encoding allows us to detect double-bit errors and even correct single-bit ones!

During the encoding, we only add parity bits, so the happy path decoding scenario involves stripping the message from the parity bits which reside at known indexes (1,2,4…n, 2n):

fun stripHammingMetadata(input: EncodedString): BinaryString {
    return input.value.asSequence()
      .filterIndexed { i, _ -> (i + 1).isPowerOfTwo().not() }
      .joinToString("")
      .let(::BinaryString)
}

This is rarely the case because since we made effort to calculate parity bits, we want to leverage them first.

The codeword validation is quite intuitive if you already understand the encoding process. We simply need to recalculate all parity bits and do the parity check (check if those values match what’s in the message):

private fun indexesOfInvalidParityBits(input: EncodedString): List<Int> {
    fun toValidationResult(it: Int, input: EncodedString): Pair<Int, Boolean> =
      helper.parityIndicesSequence(it - 1, input.length)
        .map { v -> input[v].toBinaryInt() }
        .fold(input[it - 1].toBinaryInt()) { a, b -> a xor b }
        .let { r -> it to (r == 0) }

    return generateSequence(1) { it * 2 }
      .takeWhile { it < input.length }
      .map { toValidationResult(it, input) }
      .filter { !it.second }
      .map { it.first }
      .toList()
}

If they all match, then the codeword does not contain any errors:

override fun isValid(codeWord: EncodedString) =
  indexesOfInvalidParityBits(input).isEmpty()

Now, when we already know if the message was transmitted incorrectly, we can request the sender to retransmit the message… or try to correct it ourselves.

Finding the distorted bit is as easy as summing the indexes of invalid parity bits – the result is the index of the faulty one. In order to correct the message, we can simply flip the bit:

override fun decode(codeWord: EncodedString): BinaryString =
  indexesOfInvalidParityBits(codeWord).let { result ->
      when (result.isEmpty()) {
          true -> codeWord
          false -> codeWord.withBitFlippedAt(result.sum() - 1)
      }.let { extractor.stripHammingMetadata(it) }
  }

We flip the bit using an extension:

private fun EncodedString.withBitFlippedAt(index: Int) = this[index].toString().toInt()
  .let { this.value.replaceRange(index, index + 1, ((it + 1) % 2).toString()) }
  .let(::EncodedString)

We can see that it works by writing a home-made property test:

@Test
fun shouldEncodeAndDecodeWithSingleBitErrors() = repeat(10000) {
    randomMessage().let {
        assertThat(it).isEqualTo(decoder.decode(encoder.encode(it)
          .withBitFlippedAt(rand.nextInt(it.length))))
    }
}

Unfortunately, the Hamming (7,4) does not distinguish between codewords containing one or two distorted bits. If you try to correct the two-bit error, the result will be incorrect.

Disappointing, right? This is what drove the decision to make use of an additional parity bit and create the Hamming (8,4).

Conclusion

We’ve seen how the error correction for Hamming codes look like and went through the extensive off-by-one-error workout.

Code snippets can be found on GitHub.

You May Also Like

Simple trick to DRY your Grails controller

Grails controllers are not very DRY. It's easy to find duplicated code fragments in default generated controller. Take a look at code sample below. It is duplicated four times in show, edit, update and delete actions:

class BookController {
def show() {
def bookInstance = Book.get(params.id)
if (!bookInstance) {
flash.message = message(code: 'default.not.found.message', args: [message(code: 'book.label', default: 'Book'), params.id])
redirect(action: "list")
return
}
[bookInstance: bookInstance]
}
}

Why is it duplicated?

There is a reason for that duplication, though. If you move this snippet to a method, it can redirect to "list" action, but it can't prevent controller from further execution. After you call redirect, response status changes to 302, but after method exits, controller still runs subsequent code.

Solution

At TouK we've implemented a simple trick to resolve that situation:

  1. wrap everything with a simple withStoppingOnRender method,
  2. whenever you want to render or redirect AND stop controller execution - throw EndRenderingException.

We call it Big Return - return from a method and return from a controller at once. Here is how it works:

class BookController {
def show(Long id) {
withStoppingOnRender {
Book bookInstance = Book.get(id)
validateInstanceExists(bookInstance)
[bookInstance: bookInstance]
}
}

protected Object withStoppingOnRender(Closure closure) {
try {
return closure.call()
} catch (EndRenderingException e) {}
}

private void validateInstanceExists(Book instance) {
if (!instance) {
flash.message = message(code: 'default.not.found.message', args: [message(code: 'book.label', default: 'Book'), params.id])
redirect(action: "list")
throw new EndRenderingException()
}
}
}

class EndRenderingException extends RuntimeException {}

Example usage

For simple CRUD controllers, you can use this solution and create some BaseController class for your controllers. We use withStoppingOnRender in every controller so code doesn't look like a spaghetti, we follow DRY principle and code is self-documented. Win-win-win! Here is a more complex example:

class DealerController {
@Transactional
def update() {
withStoppingOnRender {
Dealer dealerInstance = Dealer.get(params.id)
validateInstanceExists(dealerInstance)
validateAccountInExternalService(dealerInstance)
checkIfInstanceWasConcurrentlyModified(dealerInstance, params.version)
dealerInstance.properties = params
saveUpdatedInstance(dealerInstance)
redirectToAfterUpdate(dealerInstance)
}
}
}